Indies' Lies is a single-player game with Roguelike elements that takes deck building as the core gameplay.

The game has a multi-chapter plot content. With the progress of the game, you will get to know the world under the influence of old and new gods according to the gradually unlocked plot.

Albert

118

  • Piety

    Gain 4 Psychic at the start of the fight.

  • Witch Doctor‘s Means

    Whenever you apply Fire to enemy, all team members heal 1 HP

Karma

112

  • Piety

    Gain 4 Psychic at the start of the fight.

  • Immortal Knowledge

    Draw one more card at the start of each turn

Daniel

119

  • Piety

    Gain 4 Psychic at the start of the fight.

  • Secret Search

    Gain 1 Psychic for every 4 cards exhausted

Oleg

121

  • Sophisticated Body Rules

    Gain 8 block at the start of your first turn

  • Charged Iron Hand

    Deal 5 damage for every 5 Attacks played

Sigourney

118

  • Sophisticated Body Rules

    Gain 8 block at the start of your first turn

  • Feral Counterattack

    Gain 8 Thorn at the start of the fight, gain 2 Thorn at the end of your turn

Keely

119

  • Sophisticated Body Rules

    Gain 8 block at the start of your first turn

  • Evil Hand

    Deal 5 damage to enemy if he doesn't have block

Janssen

126

  • Brilliant Signet

    All enemies lose 8% HP at the start of the fight

  • Work Independently

    Whenever Janssen gain block, deal 5 damage to all enemies

Evelyn

123

  • Brilliant Signet

    All enemies lose 8% HP at the start of the fight

  • Mechanical Evil

    whenever you apply a debuff to enemy, deal 5 damage as well

Diego

115

  • Brilliant Signet

    All enemies lose 8% HP at the start of the fight

  • Steam Brake

    Deal 8 damage to all enemies for each card exhausted

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